Avowed Game Director Carrie Patel talks World Building and Narrative Design 1n3w2m

05/05/2025

Alexa Ray Corriea chats with Carrie Patel, the Game Director on Obsidian Entertainment's Avowed....

Alexa Ray Corriea chats with Carrie Patel, the Game Director on Obsidian Entertainment's Avowed. Together they discuss how the team worked within the Pillars of Eternity universe while expanding the world and characters; transitioning the gameplay from an isometric RPG to a focus on third person action; writing memorable companions; and the complexities of real relationships and how that affected their decision to avoid romance options.
This episode is ed by Xsolla
Episode Host: Alexa Ray Corriea
Producers: Claudio Tapia and Josh Chu, The Academy of Interactive Arts & Sciences
If you enjoyed this episode, please consider subscribing and leaving us a rating and review.
Follow us: linktr.ee/AIAS
Please consider ing game dev students with: AIAS Foundation

How 3 Brothers Started a Game Studio - Butterscotch Shenanigans 1 mes 01:07:52 Navigating the Shifting Corridors of BLUE PRINCE with Creator Tonda Ros 25 días 01:59:58 Expedition 33 with Maelle Actor Jennifer English 18 días 59:28 Writing the Mythos of South of Midnight with Zaire Lanier and Dani Dee 11 días 01:17:02 Kingdom Come: Deliverance II with Lead Designer Prokop Jirsa 4 días 01:53:19 Ver más en APP Comentarios del episodio 4q5d1u